Diminishing Returns for Balance: While the benefits from each stat remain fixed, the costs to raise them gradually increase the higher the stats go up. Dark Is Not Evil: Some powerful weapon sets are based around the Darkness, but you can use them for good.The hammer has a dash as well, Bash, but it's a defensive move. It deals more damage compared to attacking them normally, plus allows you to reach ranged enemies more quickly, though it has a cooldown. Dash Attack: The very first skill you use is the Charge, which involves pointing the weapon forward and dashing into the enemy.When you're idling in town, you have to wait for your health to recover on its own, or in the sequel, buy healing food at the inn. Combat Exclusive Healing: Your healing potion can only be used when you're on a mission.In fact, outside of skills from both sides, you automatically trade blows until either the Postknight or the enemy goes down. Collision Damage: Not only do you get hurt by colliding with the enemy, the enemy gets hurt as well.Character Level: You gather Experience Points, and once you gather enough, you can level up and increase your stats.The sequel ramps this up a notch by allowing you to customize your hair, face, and body type, in addition to adding two new weapon types and accessories to vary your builds, and vanity items to show off or change how your equipment looks. Character Customization: You can choose the name of the Postknight you play as, equip multiple types of equipment, and increase your stats every time you level up.The sequel's early access level cap is 40, but major updates increased it and keep doing so. Cap: As of Postknight version 2.2.28, the first game's maximum level is 99. The stronger version, the Venti, also use a gust of wind that, while harmless, has incredible knockback. The power of wind returns in Quivtol, where certain spirits, the Sylphs and the Venti, can use tornadoes that hit more than once without having to put the enemy at risk.Of note is the boss of the area, the Scandit Chief, who has a Zephyrite Blaster which uses the properties of Zephrite to blast harsh winds to push you back and slow you down. Griffondell is high up in the mountains featuring enemies which can use wind magic.
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